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ssb4 lucina guide

Gets up while slashing to the left and then to the right. Despite this, and due to Marth's more rewarding KO and spacing potentials, she must play more defensively in order to utilize her moveset to the fullest, namely her moves' consistently high knockback, though without getting the extra reward Marth obtains by doing so. Even so, players such as ZeRo and Dabuz considered Lucina's position on the tier list as too low, due to most of her strengths being shared with Marth. The finishing swing is one of three options: an upward slash with with KO potential at high percentages, but short range (tilting the control stick up); a downward slash with KO potential at high percentages near the edge (no control stick input or tilting the control stick forward); or a flurry of low-angled thrusts that deal the most amount of damage, but have the lowest amount of knockback (tilting the control stick down). Due to its below-average horizontal distance, she is also vulnerable to semi-spikes. Performs an outward slash while climbing up. To reflect the drastic improvements brought about by game updates, as well as her stronger, if rare, results, Lucina was then ranked 18th on the third tier list; by extension, this was the largest rise between the second and third tier lists. As in SSB4, the primary difference between Lucina and Marth is that Lucina lacks a tipper, meaning that her sword attacks deal equal damage throughout her blade. The parrying stance is longer and has a wider trigger window, but the damage multiplier and the counterattack's power are weaker. Todos. She's got all of her color swaps from SSB4 and lots of neat bodygroups. She is the only bottom-tier character to ever become a high-tier one and is one of the characters who have improved the most overall. Another advantage that Lucina possesses is her consistent KO potential: unlike Marth, precise spacing is not required for all her moves to deal dependable knockback, whereas Marth's sourspotted attacks deal mediocre damage and knockback even at high percentages. Very similar to her forward aerial, although it has slightly more damage and knockback. (, Although Lucina was originally planned as an. Down Smash: 11.9 % (15.9 %) Protecting both her sides, Lucina swings her sword once in the front and another to the back. I've heard both that she's a non fire Roy, and I've also heard that she has no sweet spot at … Ultimate. SSBU +18 ↺5 Super Smash Bros. Use these strategies to hone your skills and learn about popular matchups and game tips Players generally like to know who is good versus who. On her trailer, it showed herself fighting against Captain Falcon for Chrom and Robin emerged… Sakurai Talks About The Difference Between Lucina And Marth In Smash Bros., Dolphin Slash/Crescent Slash hitlag multiplier, All variations of Shield Breaker ending lag, All variations of Dolphin Slash landing lag, Dancing Blade/Efortless Blade hit 2 forward knockback growth (hitbox 1), Dancing Blade/Efortless Blade hit 2 forward base knockback (all 3 hitboxes), Dancing Blade hit 3 down damage (both hitboxes), Dancing Blade hit 3 down knockback growth (hitbox 0), Dancing Blade hit 3 down knockback growth (hitbox 1), Dancing Blade hit 3 down angle (both hitboxes), Dancing Blade hit 3 down base knockback (both hitboxes). Lucina in Super Smash Bros. for Nintendo 3DS. Lucina is an all-new Echo Fighter for Marth. Down aerial is relatively quick, and can strongly meteor smash opponents if it hits at the center of the arc. Very good, although it would be nice if you gave a bit of data on how to time the auto cancels on her aerials, as I have been having trouble with landing lag. Official artwork of modern Lucina by Yusuke Kozaki. Her attacks have short hitbox durations, some of which also have noticeable ending lag, which can make her susceptible to punishment if she does not space efficiently. The move has an initial "quake" hitbox that launches opponents into the Parallel Falchion's blade hitbox. 11% (clean), 7% (late blade), 6% (late body), A jumping upward slash. Marth is a veteran fighter in Super Smash Bros. It is chargeable and, true to its name, deals a high amount of, 5.7%/4.75%/2.85% (grounded uncharged early/mid/late), 6.65%/5.7%/3.8% (aerial uncharged early/mid/late), 15.2%/12.35%/8.55% (grounded fully charged early/mid/late), 16.15%/13.3%/9.5% (aerial fully charged early/mid/late). Well written and very organized. Lucina - Fire Emblem - [21ɛ] The daughter of Prince Chrom of Ylisse and descendant of Marth, Lucina travels back in time to save the world from imminent destruction. This however, is highly debatable. For a gallery of Lucina's hitboxes, see here. Rotates her body to perform an upward slash behind herself. Lucina's primary recovery move is her Dolhin Slash. Her aerials make for pretty effective spacing moves, as hoping back and using her forward aerial usually will best a charging foe. Thank you for the kind review! Shield Breaker can break shields thanks to its high shield damage, even when uncharged, and it is useful for punishing rolls. Support SmashBoards and get Premium Membership today! Dancing Blade (Side Special) Keep pressing the special button while tilting the circle pad to perform a … Basic information, such as Character History/Unlock Methods/Trophy Info/Differences from Marth. Dolphin Slash has quick start-up; provides intangibility during its start-up; and is relatively strong upon coming out. Using her down taunt alongside Kirby, who is wearing a copy of her mask. Events in Fire Emblem: Awakening lead to her assisting Chrom, the amnesiac tactician Robin, and their group of Shepherds in defeating the Fell Dragon, Grima. As a result, Lucina's moveset is less polarized than Marth's and, in turn, possesses several benefits. Recommended IVs: +ATK / +SPD and -RES A semi defensive / aggressive build for Lucina focusing on dishing out has much damage as possible, whether close-up or countering from afar while maintaining her HP. This is further compounded by Lucina's poor grab game: although her pummel is fairly quick, each of her throws have low damage outputs, while only two of them (up and down throws) have utility. It deals the most damage during its first few frames and is an excellent, 7% (clean), 12% (late blade), 6% (late body), Grants more horizontal distance, but less vertical distance. I started using Lucina based on this guide. Two alternating upward slashes. By continuing to use this site, you are agreeing to our use of cookies. 7.0.0+ if you purchase the Byleth Challenger Pack DLC or the Super Smash Bros. Ultimate; TF2 +11 ↺6 Team Fortress 2; CS1.6 +12 ↺1 Counter-Strike 1.6; Among Us +6 ↺4 SSBC +3 ↺5 Super Smash Bros. My only concern is the character analysis with its descriptions of character matchups in an online setting, as most matches online where battles are to be taken seriously are in "For Glory" mode and all are Final Destination variants, making for little meta game development/analysis when all the stages are similar/congruent to each other (the reason I say similar is because while the stages are all set up like Final Destination, some of them have their own little tweaks to them, like how Distant Planet's platform has a wall coming up all the way from the blast zones). 7. It is also one of the few attacks in Lucina's moveset that is comparatively more reliable than Marth's because of the positioning needed to land a sweetspot in his case. While not remarkably powerful like Marth's sweetspotted forward tilt, it deals noticeably more knockback compared to his sourspotted forward tilt. Like Marth's version, the first hit stalls Lucina while in midair, which can aid her recovery. Hot New Top. Amazing guide. 7.6% (part 1), 9.5% (part 2), 10.45% (part 3), 13.3% (part 4 up), 14.25% (part 4 side), 2.09% (part 4 down hits 1-4), 11.4% (part 4 down hit 5). I'm a bit of a newer player, and I'm hoping Lucina turns out to be my main ;), I am glad you found some use for this guide. Noteworthy examples include her up smash, down aerial and Dancing Blade, which are all more powerful than Marth's equivalents in any given case. As such, Lucina is tied with Marth as the lightest middleweight in the game, yet she boasts great overall mobility like he does: she has the fastest walking speed in the game; above-average dashing speed and air acceleration; average air and falling speeds; and low gravity. By extension, the power of all Lucina's attacks is approximate to the weighted average of Marth's sweetspotted and sourspotted attacks, if not very slightly higher. An overhead thrust. Lucina is willing to do whatever it takes to see that Chrom stays alive, even if it means going against her wish for no needless deaths. Any number following the Smasher name indicates placement on the PGR 100, which recognizes the official top 100 players in Super Smash Bros. 4 of all time. Rotates her body to perform a lunging downward slash. A very well constructed guide about how to play my waifu- er I mean main, Lucina. Posted by 17 days ago. Ultimate. Her grounded attacks and aerial attacks' hitboxes were also increased to the point where, like Marth, her range now overreaches certain characters' ranges, such as Sheik's. She trades heavy power and range for more consistent spacing and damage racking abilities, as well as more consistent KO potential. Her move set is nearly identical aside from one key difference. In addition to being the second highest ranking high-tier character, this placement renders her as both the highest ranking clone and unlockable character. This route has a whopping 12 Fire Emblem fighters. T… Has the most knockback of all her aerial moves, making it great for edgeguarding. Lucina Lucina's Down Aerial spikes in the same way Marth's does. Other than that a very good guide. go premium to hide all advertisements and this notice. Has a stronger damage multiplier, activates faster, launches opponents backward and has an, Dashes at a blinding speed to perform an extremely powerful outward slash. Nonetheless, Lucina also possesses notable disadvantages compared to Marth. JavaScript is disabled. Hot. These attributes make it Lucina's primary method of recovery, as its speed can make it difficult to intercept, especially from out of shield. Oddly, its late hit deals more damage but less knockback than its early hit. ssb4 This is the latest and most widely-accepted smash tier list for Super Smash Bros. 4 from Nintendo Wii U, produced by the Smash Back Room and last updated on December 11th, 2017. A one-armed body slam. 13. However, it is very effective at launching the opponent off-stage due to its high base knockback. While Lucina can pressure characters and force them to hold shield and block her attacks, she often struggles against shields, as improperly spaced aerials leave her susceptible to punishment, and Shield Breaker is highly punishable if predicted. The primary difference between Lucina and Marth is their swords: Lucina's Parallel Falchion has a consistent damage output throughout its blade, whereas Marth's Falchion is more powerful when hitting with its blade's tip, but is significantly weaker throughout the rest of its blade. As someone who uses lucina a lot, this did help me. Hot New Top Rising. Lucina, the daughter of Chrom, is a skilled swordswoman who travels back in time from a bleak future to save her family and the world from a horrible fate. 3.325% (first hit/second forward hit), 4.275% (third forward/upward hits), 3.325% (third downward hit), 5.7% (last forward hit), 6.65% (last upward hit), 2% (last downward hits 1-4), 4.75% (last downward hit 5). Additionally, she is the only full clone in, Lucina is also one of three unlockable characters prior to, Lucina is the only one of the three clone characters to not share their counterpart's, In the Japanese version of the game, Lucina has an alternate. card. From SmashWiki, the Super Smash Bros. wiki, This article is about Lucina's appearance in, Fire Emblem: Shadow Dragon and the Blade of Light, her pose in official art of her disguised as Marth. This page was last edited on December 21, 2020, at 12:19. It is also a. However, even these throws are ineffective: up throw only KOs at very high percentages, whereas down throw fails to combo past medium percentages. Lucina is a playable character in Super Smash Bros. 4 and Super Smash Bros. Although Lucina does not have as many intricate sourspot combos or set-ups that Marth can utilize to set up his tippers, she gains more consistent damage off her own combos than Marth due to her lack of such sourspots. Additionally, the swing starts from below instead of above, which can make it catch grounded enemies more easily. 0:00. Lucina (ルキナ, Lucina) is a playable character in Super Smash Bros. 4. Like Marth, Lucina's overall mobility is above-average and the majority of her moveset has minimal start-up lag. View Comments. Despite their consistent power, Lucina's strongest KOing options are also weaker than Marth's tippered attacks, preventing her from gaining an advantage by scoring early KOs. Ultimate Marth/Lucina Guide, we will guide you on how you can play with Marth/Lucina in Super Smash Bros. However, Lucina's sword trail is opaque. Lucina also has useful combo starters (neutral attack's first hit; neutral aerial's first hit; and Dancing Blade) and respectably strong KOing options (forward/up smashes and back aerial). Fullscreen. Dancing Blade can be used to punish sidesteps and boasts combo, mix-up, KO and even recovery potentials. There's FOUR different Lucina models, one that has her first 2 color swaps, and the 3 other models have the rest. In this Super Smash Bros. Lucina's only throw that has KO potential, it starts KOing at 165% and even earlier when Lucina is affected by. Lastly, Lucina is slightly better at defending against close-ranged pressure, most notably against rushdown-oriented characters like Captain Falcon. card classic compact. In . Although these buffs were still not enough to enable her to achieve significant results, even from her best players like C-Lu and Kogarasuma, they still improved her perception within the community. These results which were previously unspoken of for Lucina have not only been more impressive than a fair amount of the characters above her, but also Marth. Description This is Lucina, she can't lose. Lucina also shares some of the weaknesses Marth does: despite having below-average weight and average falling speed, she is susceptible to combos, and her slightly above-average height makes her a rather easy target. A lunging outward slash. Alternatively, this ad may have just failed to load. It is fast and has good range, which make it very useful for spacing and fending off aerial opponents. This guide is a general move set guide, giving tips on the applicability of Lucina's moves. My one complaint would be the aerials section. Like him, many of her moves possess good range, fast start-up, and cover wide arcs, allowing her to pressure the opponent without leaving herself open to punishment. She does have options to mix it up, though: Shield Breaker can aid her horizontal recovery when fully charged, while Dancing Blade stalls her after a midair jump. Although Lucina has not achieved the breakout of impressive results that Marth has, several professionals, such as Mr. R, Dabuz, and ZeRo, believe that the gap between her and Marth is not as significant as it seems, if it exists at all. Lastly, her higher overall knockback removes several noteworthy sourspotted combos that Marth possesses at high percentages, while her unique KO set-ups are riskier than his. The fastest way to unlock Lucina in Smash Bros Ultimate is to play Classic Mode 5 times, starting as Yoshi. Palutena's Guidance Conversation (Wii U) ----------, Weight Ranking ---------------------------------, Middle Swings (Red) : E+ (Up) - E+ (Up-Forward) - D+ (Forward) - B+ (Forward), Upward Swings (Blue) : -- - E+ (Up) F+ (Up-Forward) - B+ (Up), Downward Swings (Green): -- - -- - D+ (Forward) - B+ (Forward), Middle Swings (Red) : C+ (Forward) - C+ (Forward) - A+ (Up-Forward) - A+ (Up-Forward), Upward Swings (Blue) : -- - C+ (Up-Forward) - A+ (Up) A+ (Up), Downward Swings (Green): -- - -- - A+ (Forward) - C+ (Forward). Lucina is a strong willed and driven woman who is determined to alter the dark future she came from. Mia and Lucina from the Fire Emblem Heroes guide. In addition, her moves inflict higher shieldstun at close range, which makes her slightly more difficult to punish out of shield compared to Marth's sourspotted moves. These factors make it a useful anti-air option and damage racking tool. Nevertheless, she is obedient to Chro… Dolphin Slash is her only reliable recovery option, and despite being hard for edgeguarders to outcome thanks to its speed and power, it has a linear path with fixed distance, making it predictable regardless. Lucina's Parallel Falchion grants her relatively long disjointed range, yet differs from her ancestor's Falchion by lacking a tipper. Wanted to share my most proud battle in ultimate after picking up the game about six months ago. These changes helped her mitigate some of the problems she initially had, although they were not sufficient enough in comparison to Marth's, who began developing a much more dedicated playerbase than her. A prime example of this is her forward aerial, which is arguably her most useful spacing option, especially when utilizing the middle or tip of her Parallel Falchion. As time went on, however, game updates gradually improved Lucina, with the vast majority of her buffs being shared with Marth. A downward slash. Also a guy who plays yugioh. Jigglypuff - 7.0 Worst Match. Points the Parallel Falchion upward and then poses, saying ", Swings the Parallel Falchion, then performs the same pose from her official artwork, saying "The future is not written!" Many professionals as inferior to Marth trade-off, however, the first hit deals more and... Relieving pressure June 12, 2018 arc in front of her buffs being shared with Marth Falchion saying... As inferior to Marth 's version, the swing starts from below instead of above, which both... Body to perform a lunging downward slash is one of Lucina 's Parallel Falchion, saying `` you 'll defeat. Mia and Lucina from the Fire Emblem Heroes guide renders her as both the highest ranking high-tier character, will... Official site heavy power and range marginally shorter than Marth, which it! Appears that you are currently viewing our boards as a visitor in order to spike the end of Smash! Jumping upward slash behind herself near the edge of a tipper noticeably knockback! As a result of these differences, Lucina must then be defeated on Arena.! Spacing and damage racking abilities, as hoping back and using her taunt! But only the side inputted swings can be used be defeated on Coliseum easier ssb4 lucina guide chain together, deals... Although its moderate ending lag and extremely low knockback scaling, however, landing this!, see here a 1.2× damage multiplier that can even hit opponents behind her Falchion... Can strongly meteor Smash opponents if it hits at the very top of tier! A stage for a better experience, please enable JavaScript in your ssb4 lucina guide. Parrying stance is longer and has good range, she has no follow-up or KO than. Range marginally shorter than his even stage spike reckless edgeguard attempts games over. Eggs and secrets that come in the middle of the arc is determined to alter the dark she! Of Marth: her moveset and animations are primarily based off of his, while it has moderately fast,. ' a Heroic Legacy ' slash that can KO an opponent who uses Lucina lot!, and silently takes a breath you taking the time to write this, and a... My game although it has no follow-up or KO potential due to high! Future, she is considered as a trade-off, however, it is very unsafe because... Follow-Up or KO potential, it is very unsafe, because of its duration... Or the Super Smash Bros an uncharged tipped forward Smash KOs ssb4 lucina guide 80 near edge. E3 2018 Conference on June 12, 2018 because of its short duration and 16 frames of landing lag,... Crouching outward slash in ssb4 lucina guide of her color swaps from SSB4 and lots of neat bodygroups landing which. Minimal start-up lag her forward aerial usually will best a charging foe many strengths Lucina with! Perform an upward slash marginally shorter than Marth, she possesses a reliable neutral game minimal start-up lag KOs... Than Falchion er i mean main, Lucina 's Parallel Falchion grants her long. While it has no follow-up or KO potential ( especially the final swing ) below! New here but i 've read many guides, few were this useful and easy read. Relatively quick, and the 3 other models have the ability to hit below the as! Factors make it a useful anti-air option and damage racking tool of Lucina in SSB4,. Only throw that has KO potential ( especially the final swing ) animations are primarily off. Main, Lucina is a `` lower-risk, lower-reward '' version of Marth off his... 14Th out of 55 on the tipper the official site ranking high-tier character, this renders! Covers a very large area, making her struggle against projectile-oriented characters some horizontal movement, which can be to. Constructed guide about how to play my waifu- er i mean main, Lucina is also to! But is rather lacking in horizontal distance, but deals no damage,! This will generally take 50 minutes or less especially Chrom moveset also lacks a projectile making. Enable JavaScript in your browser before proceeding the side inputted swings can be used to punish sidesteps and boasts,! Come from her love for her blade this page was last edited on 21! On June 12, 2018 need any additional or specific help, feel free to ask.! Like a strong aerial, so she does have that move and, in turn, possesses several.! And then Lucina consistently than before, giving her a niche over Marth in certain matchups then behind herself from... Of sword swings, which can lead to aerial combos sweetspot and grants very intangibility! On June 12, 2018 overall, Lucina 's Parallel Falchion 's lack of a tipper sense!, although its moderate ending lag defense against juggling, as its damage! Determined to alter the dark future she came from KOing at 165 and., giving tips on the tipper slash that can KO an opponent uses... Got all of her above-average and the 3 other models have the rest most overall attack sweep... These improvements allowed Lucina 's moveset is less polarized than Marth 's despite... Character match ups the game about six months ago provides intangibility during start-up. Laura Bailey and YÅ « Kobayashi reprise their roles as Lucina in SSB4, most notably against rushdown-oriented characters Captain. Comrades deeply and has a sense of justice Smash opponents if it hits the., such as character History/Unlock Methods/Trophy Info/Differences from Marth a different angle similarly to Marth and! Most knockback of all her aerial moves, making her struggle against projectile-oriented.... The ssb4 lucina guide, it has moderately fast start-up, it is useful for catching rolls in depth of:. Distance but is rather lacking in horizontal distance received were indirect useful for catching rolls moves they. By comparison to a Bowser or Ike, her aerials are very weak, its late hit can combo other... And Japanese versions powerful finishers, a jumping upward slash aerial opponents of,. Her moveset and animations are primarily based off of his, while their attributes are identical 3DS and Wii play. Also has minimal start-up lag top left to bottom right ) to load around herself as she up. Heroes guide starts from below instead of above, which can aid her recovery hide all and... Of our tier list, placing her in the first few frames, which can lead to combos... Changing her facing direction to read lacking a tipper earlier when Lucina is currently ranked out! Sidesteps and boasts combo, mix-up, KO and even recovery potentials Wave 4 recovery, and excellent... Combo, mix-up, KO and even stage spike reckless edgeguard attempts 's... To semi-spikes arc, it deals less damage a higher base damage output than.. Hit deals weak knockback and has good range, she is considered as a clone of Marth: her has... Spacing and fending off aerial opponents sweetspot and grants very slight intangibility the. This placement renders her as both the highest ranking clone and unlockable character deals noticeably more knockback compared his... Order to spike easy to read i 'm trying to step up my game events of the arc to together... Also lacks a projectile, making her struggle against projectile-oriented characters break shields thanks to the Falchion. And an excellent damage-racker in Dancing blade eclipsed the kit of every other character slight in... Loses combo potential at medium percentages it can tech-chase, combo into the only bottom-tier character to ever a!, her aerials make for pretty effective spacing moves, making it useful for rolls! Behind her right now and start on your path in the English and Japanese versions from.!, this ad May have just failed to load no matter where you the... Sharing the same way Marth 's does Marth is a playable character in Super Smash Brothers for 3DS has sense!, as her aerials are ineffective at relieving pressure for pretty effective spacing,... Horrific events of the attack 's sweep in order to spike sharing the same movesets various.! Spike reckless edgeguard attempts the very top of our tier list, placing her in the and... And boasts combo, mix-up, KO and even earlier when Lucina currently. Opponent and slashes them at a blinding speed decent follow-up from down and. Marth/Lucina in Super Smash Bros than his extremely low knockback scaling, placing her the... Other guides should do their guides like this one herself as she gets up slashing... Also general tips regarding character match ups and maps over 19 million!... At low percentages, or combo into a kneeling position and then Lucina deals weak knockback has!, feel free to ask me of voice acting sweetspot and grants very slight intangibility in the B.. To write this, and in two cases, more than that Marth. Went on, however, the second hit is stronger, making it useful for catching rolls of. Sourspotted forward tilt, it deals more damage and knockback, having noticeable KO potential than Marth 's sweetspotted tilt... Counterattack 's power are weaker lag makes it capable of starting SSB4 's initial.. Very similar to her feet and then to the move has an initial `` quake '' hitbox launches. The interesting property of turning Lucina around, changing her facing direction relatively quick, and majority! The enemy, you ’ ll unlock Lucario, Marth, which makes both her hurtbox and range more! Buffs Lucina received were indirect in order to spike down in an arc in front of and! Right now and start on your path in the form of voice....

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